Good to see you're back! The game you made last time was interesting and I can already tell this new project of yours has come from the previous in some way. Looking forward to trying this.
Edit: I agree with Jet, this is really good. You took a similar design philosophy but applied it to an action/platformer type game rather than a puzzle/platformer. One thing I'd suggest is maybe having some type of visual indicator on the character for how many air dashes you have left.
Comments
Your games are really unique. Love the premise of the attacking. Really glad you added the diagonal dashing, made it even more interesting.
This is a solid game! I like that there's a lot of movement options and upgrades to spice up the gameplay, it was fun.
Good to see you're back! The game you made last time was interesting and I can already tell this new project of yours has come from the previous in some way. Looking forward to trying this.
Edit:
I agree with Jet, this is really good. You took a similar design philosophy but applied it to an action/platformer type game rather than a puzzle/platformer. One thing I'd suggest is maybe having some type of visual indicator on the character for how many air dashes you have left.