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A jam submission

Dark of Night (Pre-Pre-Pre-Alpha)View game page

Use your shadows to summon magic
Submitted by ItbeEternal — 6 seconds before the deadline
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Dark of Night (Pre-Pre-Pre-Alpha)'s itch.io page

Results

CriteriaRankScore*Raw Score
Theme#13302.0002.000
Cleverness#14712.0002.000
Playability#14862.0002.000
Artistic Style#16972.0002.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • The game ran, which is a plus. I was thinking this was your first game before I read the description. I think you'll do better in the next game jam if you keep making small demos like this and combine the mechanics together to make something truly awesome. Keep at it!

Did you include your Game Design Document as a Google Drive link?
Yes

Seriously... did you include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Tell us about your game!
Forgot to submit its in project description

Extra Notes
Nope

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Comments

Submitted(+1)

Keep at it at man.  One small change I'd recommend is changing the jump to the space bar, since that's what most games do and it feels more natural to palyers to hit the space bar for jumping than to hit w

Developer(+1)

When I get further along I'd like to add the ability to rebind keys in setting, or i might double bind it to space and W

Submitted(+2)

Amazing work for your first game! Glad to hear you enjoyed the process.

I'm a bit of a cube spell main (although I'm not 100% sure on what they do hahahaah)

I hope to see you keep working on this one going forwards :)

Developer

I forgot I didn't update the art on the cube, Lmaoooooo. Had the new asset ready but forgot to change the file out.