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Iridia's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #1 | 5.000 | 5.000 |
Cleverness | #1 | 5.000 | 5.000 |
Theme | #1 | 5.000 | 5.000 |
Artistic Style | #1 | 5.000 | 5.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- Very cute and fun! A very nice take on the elements and mixing. More levels with other runic elements would be super awesome.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
YES
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Controls - WASD for movement, E to interact, Q to remove the color from the torch
Goals - Move around the game, picking up and mixing colored lights to unlock doors around the temple. You can place lights on small wall sconces near doors. You can also "mix" on separate wall sconces. So if there are 2 on a purple door, you can have red on one, and blue on the other, and the door should open. Have fun!
Color Guide - Blue and Red = Purple, Red and Green = Yellow, Blue and Green = Cyan
Win Condition - Once you get to the room blocked by the Yellow door, you've won the level
Extra Notes
The loading time is a bit long, sometimes our playtesters had to refresh once or wait a couple of minutes. It's also had trouble running on Firefox. Hope you have fun!!
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Comments
This was a great little puzzler! I really loved the concept of mixing colors and using the waterfalls to reset the torch too, very nice touch. I played most of the game without reading the description (except for pressing E to light the torch) so it was pretty intuitive.
I couldn't figure out the 2-torch mechanic because I couldn't see the places to put the fire next to the door. I was going to give up but knowing that the waterfall was there, I knew the solution had to be within that room so very good design!
The lever was also nice but very hard to see. I got stuck at those 2 parts and some sign-posting would've been great there.
I also would've liked the fire lighting animation to either take less time or is skippable.
Overall, very nice game! I could see this being a full-release!
Thank you for giving it a try! We were struggling with trying to figure out how to make the sconces/lever more noticeable without just putting signs there but we probably should have used that solution in the meantime. Thank you so much for the feedback! We're still discussing whether or not everyone wants to continue this project, but after the judging results, we may make more levels for a full release!!
Cool game! I definetely needed to reread the description a few times in order to fully understand but I made it to the goal room in the end.
Thanks for playing!