Dangerous zone to mine sounds awesome! I'm working on a post-jam version of the game and I'll definitely take your feedback into consideration. Thank you so much for playing!!
sordsoru
Creator of
Recent community posts
For sure, I had much more planned including more units and the ability to research to increase the efficiency of your units. Later you would be able to place buildings and expand around the map (there would be more crystal patches) to defeat surrounding enemy bases. You'd essentially start scrappy and then take over the map against the enemy.
There was also plans for hero-style units that would be tougher to beat but you would be able to create your own after some time.
Mission modes would include lasting for 1-2 minutes from the incoming waves, defeat all enemies on the map, and collecting certain resources around the map.
Most of the code was made modular (which took a lot of time) so I only had enough time for that one level. I do plan to expand on this with the above features so if that sounds interesting, please stay tuned!
Thank you so much for playing and thank you for your interest!!



