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Homuncult's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Playability | #258 | 4.000 | 4.000 |
Theme | #653 | 3.000 | 3.000 |
Artistic Style | #970 | 3.000 | 3.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I found the art style very compelling and would love to see more background art to enhance the dungeon atmosphere even further. The music was nice but a bit loud, and I couldn't change the volume, which actually added to the scares. The themes were well implemented, but I would like to be more involved in the alchemy part. However, the stone mechanic was good. I loved the small notes added to the shadow feel (though I hated the 'behind you' messages). Well done. Thanks for taking the time to make this game, and I hope the team joins the next jam as well.
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Homuncult is a top-down horror-action game where you control a homunculus, an artificial human being created by an alchemist, and escape the alchemist cult's compound. Fight your way out using your trusty fists and the mythical Philosopher's Stone that turns humans into gold.
Extra Notes
Thanks for hosting the jam, had a lot of fun :)
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Comments
Like others have said, I like the visuals and audio and the eerie vibe they give. I also like the twist that the final boss is another homunculus. The combat also felt pretty good. I think the fast enemies should have a bit of an indicator though, even if for less than a second, so players have a bit more time to react. Overall a great game !
I like the visuals and overall vibe of the game. I died pretty easily on the 3rd guy. good job! keep making games!
Really cool! I got some vibes from full metal alchemist aha! Fighting with the stone was really nice. Great job!
Good job! I like the atmosphere of the game and the notes you had strewn about. The combat with the philosopher's was also very fun. Keep up the good work!