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Little Shadow's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Playability | #804 | 3.000 | 3.000 |
Theme | #1330 | 2.000 | 2.000 |
Cleverness | #1471 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- The controls for the game were easy to follow after a few attempts. Along with that, the art style was what I enjoyed about this the most; very well done here. And even though the controls/playability of the game was simplistic enough, there wasn't much to do where I could tie this back to the themes outside of the name of the game and the character you played as. I would definitely like to see more of what you were trying to come up with so I can understand whatever story you're trying to tell. Keep up the good work!
Did you include your Game Design Document as a Google Drive link?
Yes
Seriously... did you include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
Tell us about your game!
Our game design document is our actual submission, however we wanted to also include what we had been able to create within the given timeframe, given that this is our first ever attempt at making a game, we just didn't know enough or have enough time to implement everything we wanted.
The idea we had for Little Shadow was to have our main character, collect, use and combine powers to create new powers from them.
For example we had the idea to have powers such as Summon Light that would allow you to light up dark dungeon areas, or Vine Whip that would allow you to throw out a vine from your arm to attack / grapple enemies.
However if you were to combine Summon Light and Vine Whip you would create a new power, Overgrowth which would allow you to grow vines vertically to climb to platforms you would otherwise be unable to reach.
The controls are simple as of now, and should have controller support.
Keyboard & Mouse:
WASD for movement
Left Mouse, Right Mouse, Shift & Ctrl all work for attacks.
Space for Jump.
Controller support is included, however it does not seem to work on browser based games though through .exe builds it works nicely.
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Comments
Wow Little Shadow has some impressive forestry art, I've never seen anything like it. The platform scenery is also beyond magnificent. The gameplay itself feels pretty basic because I can only move my player around and press 4 different keys to perform the same attack animation and type. I personally though the 4 different controls that are related to attacking, are the different attack types (e.g. light attack, heavy attack, special attack, etc.). But hey, who am I to judge the game so harshly? It's looking impressive so far. I lose a lot of health relatively fast even when I'm not way too close to the enemy and I'm trying to kill him. The dying animation is just downright glorious to see every time I restart the game. Although when I restart the game, it feels like the game autosaves my progress indirectly because even when I restarted from the beginning, the enemies I once killed earlier are not there anymore. Either that was intended or it's a bug, but either way it's a nice little autosave system, unintentionally implemented. What a nice looking game, either update the game after the jam's ratings are set in place or make new games, applying the knowledge and learn more stuff to make really complicated games!