Really enamored with the character design here. The visuals get particularly beautiful when you fly above the horizon. You did a great job with color choice. I wish I could figure out how to progress further. On my first run I fell in the hole and didn't know what to do or press (my fault for not reading the movement instructions). After that, I managed to fly over the hole and chopped some trees, then kept moving right while defeating spiders with the flashlight. That seemed to go on forever. Did I miss something?
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Light Keeper's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #1 | 5.000 | 5.000 |
Theme | #104 | 4.000 | 4.000 |
Cleverness | #423 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I really like both the visual and audio design on this one! Cozy, but oppressive darkness at the same time. The sounds seem super neat, almost as if they're made by recording miscellaneous things IRL. Simple use of the theme, but rather effective. I really wish it had objective, but given your mention of being unable to find the time to work on it, I can understand that.
Did you include your Game Design Document in your downloadable files?
Yes
Tell us about your game!
Tutorial:
Collect light essence from the cave with your drill (1)!
Saw trees for light essence wood with your saw (2)!
Defeat the spreading darkness and spiders with your trustworthy flashlight (3)!
Look at the movement tutorial for instructions:
Movement (Keyboard):
WASD - Move
SPACE - Jump, (hold to fly)
1, 2 ,3 - Switch between DRILL, SAW, and LIGHT
How to use tools:
MOUSE1 - Use
MOUSE2 - Stop using
Did you remember to include your Game Design Document?
Yes
Is your game set to Public so we can see it?
Yes
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