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A jam submission

Hazmat HavocView game page

A character controlled puzzle block game. Can you keep the recent factory pandemic outbreak from spreading?
Submitted by Bit Beginnings (@BitBeginnings), Hokopoko, Salvakiya (@Salvakiya) — 18 hours, 38 minutes before the deadline
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Hazmat Havoc's itch.io page

Results

CriteriaRankScore*Raw Score
Playability#15.0005.000
Cleverness#4233.0003.000
Theme#4263.0003.000
Artistic Style#4693.0003.000

Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you include your Game Design Document in your downloadable files?
Yes!

Tell us about your game!
Controls:

Move: Left & Right Arrow Keys
Climb: Left & Right Arrow Keys
Pickup/Drop Block: Down Arrow Key
Throw Block: Space Bar

Your objective is to destroy blocks by combining 3+ blocks of the same color in a row. Clear out infected blocks quick before they spread!

Did you remember to include your Game Design Document?
Yes

Is your game set to Public so we can see it?
Yes

Extra Notes
Thanks for kicking our butts into gear and motivating us to make games!

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Comments

Submitted(+1)

Very cool concept, I'm unfortunately way too bad at these kinds of games to get very far. Great work!

Developer

Thanks! We honestly should have created a few quick tutorial levels at the beginning to show the player what to do better, so the blame is on us :)

Submitted(+1)

I think it's a cool idea and a great mix of old and new. It's a little bit difficult to navigate on control exactly what you want to do with the blocks though. To me it felt a bit random.

I like the art though! Good job :)

Developer(+1)

Thanks for the feedback! After the game jam we might add more to the moveset if not just polishing/fixing the controls.

(+1)

I think it'd be much more satisfying to be able to click on the blocks and move them one space aka "throwing". All the same things could be there but the player would get more freedom, as it can be hard to navigate with the current keybinds.

Developer

Yea unfortunately we did not get to do the entire moveset. The game is based on/inspired by Warrio's Woods and in that game you could kick blocks too. Might add more of that after the jam is over.

Thanks for the feedback!

Submitted (1 edit) (+2)

A spreading twist on a classic game.

Here are my notes I jotted down while playing:

  •  Starting screen music would go a long way. I thought my sound wasn't working initially
  • A tutorial would be nice, I wasn't exactly sure how to play initially.
  • I wasn't sure what the sound beeping alarm meant. Did that mean I was taking damage?
  • Didn't even notice the HP bar until I died the first time
  • Thought an interesting mechanism instead of health would be the spreading stuff lockout getting matches for a specific time period
  • Felt the player movement and pickup/drop wasn't as clean as they could have been

Great to see classic games revamped with twists.

Developer

Thanks for the feedback!