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A jam submission

The World is WatchingView game page

Submitted by Tiigerclaw, Wavepool Music — 9 hours, 37 minutes before the deadline
Rated by 1 person so far
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The World is Watching's itch.io page

Link to your Game Design Doc on Google Drive.
https://docs.google.com/document/d/1oTEfKF26sRKt8vq6WavLuu_Akbj2EroB-ZiCp6ZTxRQ/edit?usp=sharing

Have you checked that your GDD is publicly accessible ?
Yes

Is your game set to public on itch.io so we can see it?
Yes

Summarize your game!
A talent show simulator where the player creates a character, competes in random talent performances (singing, dancing, comedy), and strategically upgrades stats between rounds to maximize their popularity and win the competition.

Please explain how your game fits the theme.
Inspired by world competitive talent shows and mini-game collections. Drawing design cues from rhythm and timing-based games and “stat progression” mechanics seen in RPGs.

Did you use Generative AI to make any assets in your game?
No

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Comments

Submitted

A series of minigames, seems randomized; got dots to click twice and keys to press twice.  Not a lot of challenge, but sound effects and music fit well with the graphical design.  Couldn't figure out how to get back to title screen from help though, and the title screen extended beyond the screen - didn't figure out a way to scroll down.  Cool entry though!

Host

Playability:
Simple to understand quick mini-games. One of them reminded me of Osu but you're just a little guy. WASD did not work during the singing game but arrow keys did.

Theme:
Ties the theme to being an entertainer in different arenas. Nice work and it feels well connected overall.

Cleverness: 
Mini-games feel like little Wario Ware games and can be expanded in a lot of different ways. The stats system is interesting as well.

Artistic Style: 
Simple and consistent style throughout. Interested in seeing how you evolve this as shown in your game images.

Submitted

What! No comments yet? Oh man, this one's underrated for sure. The main menu is slick, the vibes are well crafted. I wish your tutorial actually matched to the gameplay, it seems to be leftover from a previous version perhaps? I didn't experience anything like a singing minigame or dancing minigame – I was pressing keys as they came up. TBH for that gameplay, I didn't need a tutorial, but I did go into the game prepared to press WASD and collect green circles haha.