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A jam submission

1k CirclesView game page

Experimental game in under 1024 characters of pico8 code
Submitted by sourencho (@sourencho) — 13 days, 13 hours before the deadline
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1k Circles's itch.io page

Characters/Bytes used
868

Source Code
-- 1k circles
-- by sourencho
_set_fps(60)
f=circfill
pal({1,13,14},1)
function
r(d)
cls(3)
v=1
s=d
s=max(t,s)
t=0
a=0
da=0.006
dda=0.0001
q=64
w=64
f(q,w,20,v)
end
r(0)
::_::
if (btn(0)) q+=-4
if (btn(1)) q+=4
if (btn(2)) w+=-4
if (btn(3)) w+=4
f(q,w,2,v)
for i=0,400 do
x,y=rnd(128),rnd(128)
k=atan2(x-64,y-64)
pc = pget(x,y)
if pc != 12 then
if abs(k-a)<0.07 then
if (pc!=v or rnd()<0.85)
pc=rnd(2)+2
end
f(x,y,2+rnd(1),pc)
end
end
z = 0
for i=0,63 do for j=0,127 do if(pget(i*2+t%2,j) == v) z+=1 end end
if (z<200) r(s)
f(0,0,22,9)
print("s:"..t,1,1,1)
print("h:"..s,1,8,1)
h=(z-200)/8192*4
rectfill(4,120,4+h*124,124,12)
a+=da
da+=dda
da=min(da, 0.025)
t+=1
if(a > 1) a = 0
flip()
goto _

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Comments

Submitted

232. not rly sure what i should be doing to do better. im just floating around avoiding the radar thing. post a strategy

HostSubmitted

Interesting concept, with a cool visual style.
Not sure I am very good at it mind (best I could manage was 178).
Nice one! 👍

Submitted

This is cool, I like the concept and the visuals. "Desperately" is right though! Feels a little too desperate! Got a high of 210 but felt like I had no chance to survive (make your time). Maybe there's a strategy that I couldn't find.  It would be nice if I was constrained to the visible play area and maybe a bit bigger, I feel like I lose quickly even with perfect play.

Developer(+1)

thanks for giving it a try!!
haha yeah at some point it becomes impossible 
didn't polish the gameplay too much :P

there are minor strats, like going diagonally is faster or drawing near the middle since the 'sweeping' cone is smaller

Submitted(+1)

I didn't mean to be over critical, I really like it, I just wish I was better :P

Developer

💜💙