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Which path did you choose?
How does your game bring our theme, OUT OF TIME, to life?
We tried to opt for duality of the theme, the player character is constantly bleeding out, and needs to sustain himself from the enemies. The other, less fleshed out meaning is out of place characters and objects, but this interpretation is very weak since, we the developers. ran out of time.
What did you do to ensure accessibility of the game?
Due to developmental struggles, accessibility features were not implements apart from basic and lacking controller support, that does not let you complete the game.
If your teammates aren't on itch, note them below.
Made by: DmeansDream, albinolama - Code, MMDI - Art, vanterp - Music.
Did you include the Indieformer or Patch Notes logo somewhere in your game?
If AI was used in your game, let us know how you used it.
Used during coding and debugging.
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Comments
Nice game overall. one suggestion i would give is for the attacks to do something like shake the screen so they feel impactful. other than that, i really like the art style and the mechanics.