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Parts's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Accessibility | #46 | 2.357 | 2.500 |
| Theme Integration | #55 | 2.593 | 2.750 |
| Presentation | #56 | 2.357 | 2.500 |
| Innovation | #57 | 2.239 | 2.375 |
| Art | #59 | 2.475 | 2.625 |
| Overall | #60 | 2.259 | 2.396 |
| Sound Design | #74 | 1.532 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which path did you choose?
Fresh Build
How does your game bring our theme, OUT OF TIME, to life?
You need to complete the order in a short time
What did you do to ensure accessibility of the game?
Browser build and a short tutorial
Did you include the Indieformer or Patch Notes logo somewhere in your game?
No
If AI was used in your game, let us know how you used it.
No Ai used
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Comments
The scope of this game is impressive! It's clear there's quite a lot of complexity here. I did find myself wanting to drag the machines around to arrange them, and losing felt a bit abrupt since I couldn't tell why I lost.
The game seems fun enough, but I couldn’t really keep track of what I was supposed to be doing. In the 3 runs that I tried, I couldn’t for the life of me figure out why I was failing. I’m also not a factory sim player, so take that with a grain of salt!