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Devhellop (NPCGAME.EXE)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Integration | #158 | 2.994 | 3.667 |
Innovation | #168 | 2.722 | 3.333 |
Fun Factor | #214 | 2.449 | 3.000 |
Gameplay | #220 | 2.449 | 3.000 |
Overall | #237 | 2.427 | 2.972 |
Sound Design | #271 | 1.905 | 2.333 |
Art | #310 | 2.041 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
In our game you play as a sentient NPC coded in by an omnipotent developer that is trying to take advantage of you. You must escape by using the bugs he left in the game.
Did you work in a team? If so, link their itch profiles.
tyx8926.itch.io
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
We used Cursor in order to assist us with certain applications, such as modifying base code files to our heart’s intent. All other work was done by hand, which includes our music, animations, models, and level designs.
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Comments
Interesting idea, I think this could be expanded upon into a full game!
Thanks! We will probably continue updating it an dmaybe make a new full release or a sequel!
I loved the artstyle and a great plot too! I would love to see the effects of glitches and hear them sound. Wallrun mechanic feels great when you calculate it well. Perfectly matches the jam's subject. Great game for a first game congrats!
Thanks so much! We definitely would have added visuals and in general more player feedback, we just ran out of time :(. Wallrun mechanic was actually not even coded in or touched - it was a genuine bug we turned into a feature!
I know how it feels buddy we also had a hard time with the limited time frame... and oh wow you did a great job on that then :D
Thanks! I'll go check out your game, too!
If only the mouse sensitivity was fixed :(. Loved the concept, would loved if you made the glitches somewhat visible with a visual instead of just telling the player what is the glitch?
"Show, don't tell" is a nice one. Thanks for the feedback!
As for mouse sensitivity, let's just say it's all part of the game... ;)
If me and TYX have the time we will definitely release a patched version (some bugs gotta be left in though iykyk) that fixes all the player complaints.
It was a bit difficult to control the camera due to the high sensitivity, but I really enjoyed it.
Great job!!!
Thanks! The mouse sensitivity was something we didn’t have a lot of time to fix - sorry! I guess we can just call it a feature…
Really intresting game, perfectly matches the theme of the jam. The wallrun mechanic is a bit hard. The artstyle and the plot is great! i wish there was mouse sens controls
Hi unlugir! Thanks for checking out our game! There was going to be an option screen for mouse and music controls but it had to be cut due to time constraints. The wallrun is hard yes but I recommend sprinting and jumping at the last moment!