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baver's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun Factor | #214 | 2.449 | 3.000 |
Innovation | #216 | 2.449 | 3.000 |
Gameplay | #220 | 2.449 | 3.000 |
Art | #227 | 2.586 | 3.167 |
Overall | #264 | 2.268 | 2.778 |
Sound Design | #271 | 1.905 | 2.333 |
Theme Integration | #342 | 1.769 | 2.167 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game bring our theme, The Error is the Feature, to life?
The concept was for a simple mechanic about placing logs to hinder traffic, where the logs would lose health and need to be replaced.
Experimenting with adding rigid body physics to the logs and vehicles made the "dam building" a lot more interesting and caused some interesting emergent behavior and bugs where the logs could be wielded as weapons, and placing them correctly is a skill in itself.
Did you work in a team? If so, link their itch profiles.
sansonde.itch.io (gfx)
rebbe.itch.io (gfx)
bennebroor.itch.io (music)
Did you include a fake publisher splash screen at the start of your game?
Did you use the Audius API in your game?
If AI was used in your game, let us know how you used it.
No AI ❤️
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Comments
Really cool idea. Fun. Literally fun.
Here's two criticizations:
1- Logs should get smaller in time when they start getting damage.
2- We couldn't notice any "error". :(
Other than that, it's a cool game.
The controls are a bit weird but so is the idea that a beaver would crash cars with trees so who am I to say anything?
Beaver? I barely know her.
The game's design is quite solid and well done. Even though there's not much content - it's a good and polished sample, I enjoyed it!
Alright let's start with the admin work. Make sure to list peoples actual roles whenever possible. For instance Bennebroor is a Composer, Often a Bird is a Gameplay Engineer, etc. Try to take the lore from the start menu and place it into the Itch page with a stylized font, changing the default theme color, and getting more screenshots in.
The premise of the Beaver trying to stop traffic is hilarious and the art style is cute, but it can be challenging to get the right log selected and place it down. The physics wonkiness was whimsy and added some personality, but letting the player have more freedom and a slightly faster movement speed can give the added juice to this game. When you think about adding in polish, additional types of trees or objects that fall from them (acorns, pinecones, etc) can cause further chaos.
This was pretty fun but I'm not too sure what bugs are meant to be in here besides the trees going a little crazy on you.