the concept is really cool however I couldnt with the input sound, since your are spamming it is really overwhelming
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Trials of Ball's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Fun Factor | #154 | 2.813 | 2.813 |
| Gameplay | #161 | 2.813 | 2.813 |
| Sound Design | #181 | 2.563 | 2.563 |
| Overall | #202 | 2.573 | 2.573 |
| Innovation | #209 | 2.500 | 2.500 |
| Theme Integration | #233 | 2.500 | 2.500 |
| Art | #275 | 2.250 | 2.250 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- This is an overall solid game! It's a bit safe, but it works. I do wish the ball moved a bit faster and that the bounce was available more frequently. But not having that, is was I think makes this game fit the theme of the Jam, and added a layer of difficulty!
How does your game bring our theme, The Error is the Feature, to life?
The ball only works if you MASH the WASD keys, and I mean mash. It is a small physics based game with 3 challenges that I worked on over the spare time I had this weekend.
Did you include a fake publisher splash screen at the start of your game?
No
Did you use the Audius API in your game?
No
If AI was used in your game, let us know how you used it.
I used it for the code, apart from that, all design is done by me, Tate, a real human, no synths here


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