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A jam submission

A Matter Of PerspectiveView game page

Small puzzle game about taking a different angle at problems.
Submitted by Atra — 7 hours, 8 minutes before the deadline
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A Matter Of Perspective's page


CriteriaRankScore*Raw Score
What do you think of the quality of the submission?#173.4003.400
How pastel do you think it is? (more stars for more pastel)#253.6003.600

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were any of the assets made before the weekend started?


All of the assets I have used were made during the hours of the Jam

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This is more like an alternate reality where I kind of have to soak into the world, and let the shapes guide me to some easter eggs.  The only thing stressful is not falling off.  Once I took my time and let the music and shapes guide me. . . wow, so cool.  Had to let it soak in 5 or 10 minutes.


Thank you very much! I might revise that kind of walkway and motion or at least give options and introduce new perspectives in case I pursue this concept and make a proper game out of this.


Yeah I totally failed. No idea what to do XD

Developer (2 edits)

: ( 

Pay attention to the red things and how they align in relation to other things as you move the camera around, then press "E" when you feel like you figured it out .


The initial puzzle is nice but not super intuitive in itself, the music is kinda cool, but I kept falling off the edge ._.

Developer (1 edit) (+1)

Yeah, I didn't had the time to do a proper "player teaching" design : ( The best I could do with the time I had was the quick instructions and the name of the game as hints of what to do. So I used this as an excuse for difficulty haha. I had little time to work on it, same with the music, rushed, glad the music at least fulfilled it's purpose.

About falling off, the character doesn't "slide off", I discovered that this is an illusion, a byproduct that occurs when you make a game with solid color and no shadows, really interesting. To test this, when you start the game, never touch the mouse and only press W, 95% of the time, if gravity doesn't sway you off too much when you land, you go straight.

But overall, it was really fun making it, my first game jam and probably will not be the last : ) Loved it. Thanks for hosting!

And thanks for the feedback!


I mean that while walking I kept falling off, I landed fine! I just kept falling off while walking on the planks, partially b/c they're pretty thin and partially b/c when doing things a few times (due to falling off) I end up rushing. 

I'm glad you had a great jam!


Oh I see, thanks for the feedback. With the feedback I've got until now, the narrow walkway seems like part of a bigger problem in the design in which I simply hadn't the time to elaborate or fix. I'll certainly be mindful of that for a next project or if a pursue this one.