This is a creative use of software. The melody line is unique and therefore is more memorable. I like that you kept the part-writing relatively simple to make room for the effects and feedback loops. Thank you for sharing!
Play soundtrack
Two Worlds, and Neither is Real's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #41 | 3.745 | 3.842 |
Correlation to theme | #77 | 3.386 | 3.474 |
Composition | #81 | 3.386 | 3.474 |
Overall | #82 | 3.406 | 3.495 |
Impression | #84 | 3.232 | 3.316 |
Quality | #100 | 3.283 | 3.368 |
Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
The genre here is.... hmmm.... "experimental electronic", I guess.
This piece is made in Logic X, using mostly sampled instruments, and feeding the outputs of the DAW back on itself to create feedback loops (see video, "Bus 3").
Theme:
Two Worlds
How does it fit the theme?
The piece tracks one theme through two different sound-worlds: a tight, over-the-top, beat-based world, and a spacey, noisy feedback world.
Link(s) of the submission on streaming services
https://youtu.be/I8PoKL0Q_2g
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