Creepy ambient with lots of voices, trumpets and percussion...
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In the Dark's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Quality | #533 | 2.920 | 3.000 |
Correlation to theme | #566 | 2.704 | 2.778 |
Creativity | #582 | 2.812 | 2.889 |
Overall | #609 | 2.596 | 2.667 |
Impression | #627 | 2.325 | 2.389 |
Composition | #632 | 2.217 | 2.278 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Inspiration:
I was thinking about the ambient music of some games I played a while ago like Skyrim and an arcade map for Starcraft 2 called The Thing.
These pieces consist of more harmonies and other musical structures, but I wanted to make my tracks sound more empty to convey a feeing of loneliness. That's why I kept the music rather simple.
Additionally I wanted to experiment with the way I make the music, so only recorded my voice and some noises and used some effects to transform them into this kind of dark ambient.
Chosen theme (Atmosphere of the game)
You're Lost in a dark place. It seems like your all on your own, but the noises you hear around you tell a different story.
Walking down into a cave system you still hear the wind and it sounds like someone's moving through the dark distantly.
As you move further the the tunnels start looking more man made and you find your self in empty rooms that might have been abandoned quite a while ago.
There are still some kind of machines that you don't understand and some of the must still be active as you can hear their humming and hammering echo through the corridors
No one's there... right? But you feel like you're being watched and you're pretty sure something was moving just right around the corner...
what does each track represent in the game:
Track 1:
- The dark cave
- you've been left alone not knowing where you are
- this shock of being stranded in this strange place lingers above you, inevitable like a tinnitus
Track 2:
- hissing noises of wind, pipes leading to the machines and a lot of reverberation as every little noise is echoing through the caves
Track 3:
- like Track 1 the uncanny feeling of not knowing why you're in this place
- but with more noises
- you feel like you're not completely alone, is there someone or something else here
Track 4:
- you can hear the distant, slow hammering noise of machines
- there must be something else down here
- in the end you hear a hissing noise, that might be some creature coming closer to you
how are the tracks made:
Track 1:
- voice recoding + Paulstrectch
- 2 Layers, 2nd with high pass
- audacity only
Track 2:
- recoding of cracking and scratching noises + Paulstretch
- 2 Layers
- audacity only
Track 3:
- voice recoding + noises
- 16 Layers
- stereo panning of the different layers
- stretched panned an edited recordings with Paulstretch
- audacity + REAPER
Track 4:
- used sounds: Bass Drum (stretched) + voice recoding + noises + Organic Textures (ambient synth by Spitfire), very quite
- 7 Layers
- high and lowpass filters
- audacity and REAPER
Theme
How does it fit the theme?
I saw the Theme and the Theme image and wanted to make something that feels like the opposite of the image.
So I interpreted the text theme not as a welcoming invitation to be "inside my world", but rather to feel lost in someone's (or somethings) else's world.
I tried to convey a sense of loneliness, being stranded in a strange foreign world, a dark and liminal space.
Link(s) of the submission on streaming services
https://soundcloud.com/musicbaum/sets/in-the-dark
Number of tracks4
Genre
Soundtrack use permission

Any project
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