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P6 Solihull: The Orange's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Story/Narrative | #10 | 2.970 | 5.000 |
Gameplay | #20 | 2.376 | 4.000 |
Overall | #20 | 2.574 | 4.333 |
Overall | #20 | 2.456 | 4.133 |
Visuals | #22 | 2.376 | 4.000 |
Audio | #24 | 1.980 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great writing and great presentation! The attack effects for the combat were especially nice.
This bad boy caused me to snort on multiple occasions with its hilarious writing. Fantastic work!
Things I liked:
The gameplay:
The multiple endings and fully fleshed out battle system were very fun.
The humor:
I literally burst out laughing at the dialog when I agreed to leave. and that doesn't happen too often. The entire script was funny and entertaining and it really made the game.
The artstyle:
The assets you chose blended really well together.
Things I disliked:
Having an option to skip the opening cutscene was unusual, especially since the first option was yes, I think only having that show up after the first game over would make for a better opening.
Synopsis:
A incredibly witty mini rpg. It was a ton of fun to play. You've earned yourself a follower.
Thanks for your entry. :)
TY! You're probably right about the restart cutscene - I found it helped when I was playtesting because seeing the same dialogue over and over after dying a bunch felt a bit annoying but in retrospect as you say it would have made more sense to show after you'd already played thru once. Glad to hear you liked it! :)