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Fruit Salad Space Catch [Reborn!]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Visuals | #12 | 2.835 | 3.750 |
Overall | #15 | 2.457 | 3.250 |
Gameplay | #16 | 2.835 | 3.750 |
Story/Narrative | #16 | 1.701 | 2.250 |
Audio | #17 | 2.457 | 3.250 |
Overall | #17 | 2.457 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I really like the gameplay. You made it so the ship does other things than capture, like hitting the asteroids away or preventing the fruit from falling. One idea would be to have the fruit fall back down so you keep them in play. The catch animation looked great.
Very fun take on the space invaders genre.
The graphics work very well together.
Thanks for the game! :)
I like this game a lot it is quite challenging and a lot of fun overall. However I did encounter something that annoyed me making phase one super hard, when the fruits are falling on either of the far sides it's not possible to grab them forcing them to launch and what not (which don't get me wrong is a fun concept) making it hard to collect fruits to move to phase two.
Really enjoy the game though! Phase two is a challenge I haven't mastered yet but will work towards it.
Does this submission use any art assets from OpenGameArt.org?
The rules of OpenGameArt.org's Summer Game Jam 2022 require submissions to use at least 6 different art works from OpenGameArt.org.
Additionally, you must give proper credit for all the OpenGameArt.org art works used in your submission. This must be done BOTH via an in-game credits screen and a listing on the submissions itch.io page.
If this game does indeed use at least 6 different art works from OpenGameArt.org, can you add the appropriate credits (see the jam rules for details on how to give appropriate credit)?
If the game does not use at least 6 different art works from OpenGameArt.org or give appropriate credit for the works used, I will have to disqualify it from the jam.
Thanks for adding appropriate credits!