Great to see a two player game in the jam! The map mechanic combined with the narrative scene play is a fun way to explore the plight of the protagonists, and it was cool reading the piece.
Favourite details: This is actually the first game I've read out of sixteen that has any nod to safety mechanics, so huge kudos there. I also just love seeing romance games (though I'm noting you've taken care to phrase things so it includes non-romantic love, too, which is great). I also like the alternative scene responsibility akin to GM-ing, which is a nice way to share the role.
Would be nice to have: The skill rule as it stands right now is a little sparse -- might have been helpful to consider a different kind of modifier, like a question prompt.
Thank you for sharing!
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