Since it's a jam game, I won't talk about minor things or polish and focus on the main impressions it made on me instead. Without any particular order...
- It's super fun! And I want to play it on my phone!
- The gameplay itself is of course very simple. But the graphic and sound design make it highly entertaining! Were they less good, the game would have much less appeal to replay it.
- A triple tap is rather hard for me. Maybe my hand or my keyboard are suboptimal.
- It also took me a while to teach my muscles which colour means which command. But that was expected. Since the coolest colour is in the middle, it was rarely a problem.
- I couldn't fully understand how the energy deduction works. In particular, it is not clear when the tap command has to be finished. When all rails have appeared? Lead to some frustration when I was 100% convinced I was fast enough with my triple tap. Also, I don't understand why I lose a specific amount of energy when I do.
- Since you're using bright, primary colours it might be tricky, but I found it a bit weird that the energy bar has one of the rail colours.
- The background looks a bit too interesting...? I was often distracted and not focussing on the rails... 😅
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