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Ninth Circle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #179 | 2.142 | 2.429 |
Quality | #183 | 2.016 | 2.286 |
Overall | #188 | 2.016 | 2.286 |
Completeness | #194 | 1.890 | 2.143 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Love me some danmaku! I think with a few more enemy types, and the player being able to shoot back, this could be a really fun shmup! Great core mechanic with freezing the screen though, that has a ton of potential.
Good game and cool time stopping mechanic. Although, I feel as though it was missing some more gameplay? I was hoping for a little more than a ship shooting bullets on either side of the screen. Still pretty nice though.
Good game. I think the enemy ships firing could use a sound. Or maybe it'll be too many sounds going off. The freeze mechanic was great. Nice work.