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DATS 2's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #151 | 4.137 | 4.625 |
Enjoyment | #227 | 2.571 | 2.875 |
Overall | #227 | 2.851 | 3.188 |
Design | #249 | 2.571 | 2.875 |
Polish | #264 | 2.124 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is really cool and fun
Fun fact. The game is in 3D, because i suck at making 2D games :D
Little tricky game ;) The movement fits very well into the restrictions, but is sometimes kinda bouncy (releasing a button leads to movement in the opposite direction).
I know XD
I really liked the unique movement controls. I didn't find it too challenging to stop the rocks, however to make actual progress by keeping the win streak going was challenging for me.
A very minimal game graphically, but easy to understand. The game does tend to whip you around the field quite disorientingly sometimes -- I think this happens when I lose and am snapped back to the middle of the playfield, but it's hard to tell. Nonetheless I think there's the core of a good idea here! Jams are often a good place to put together proofs of concept of an idea to see whether they strike a chord with others, and that might be a helpful view here, I think.
thanks for the comment. Yeah, the game is a bit unpredictable at times. I didnt use colliders and did all the crashing into stuff with code.
It's fun to try and stop as many rocks as I can but the player can be un-wieldy at times. I think if the player was slowed down a bit it'd feel better
Nice game, not very easy to control, but I like a lot the idea! Good job. Please keep improving it after the rating of the jam is completed.