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A very minimal game graphically, but easy to understand. The game does tend to whip you around the field quite disorientingly sometimes -- I think this happens when I lose and am snapped back to the middle of the playfield, but it's hard to tell. Nonetheless I think there's the core of a good idea here! Jams are often a good place to put together proofs of concept of an idea to see whether they strike a chord with others, and that might be a helpful view here, I think.

thanks for the comment. Yeah, the game is a bit unpredictable at times. I didnt use colliders and did all the crashing into stuff with code.