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Lost in storm's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to restrictions | #196 | 3.825 | 4.571 |
Polish | #231 | 2.510 | 3.000 |
Overall | #232 | 2.839 | 3.393 |
Enjoyment | #235 | 2.510 | 3.000 |
Design | #257 | 2.510 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The animation and art are fantastic and it's a solid idea, although the obstacle hitboxes feel quite large so sometimes I died as soon as I entered a room
Thank you for your comment! That's true somtimes chandelier falls on the sailor at the begining of the scene ^
This game is straight up hilarious.
Tank you for your feedback :)
Fun little game to play through. It was an interesting take on find the missing object.
The jumping was bit weird to get used to at first. Also, sometimes i enter a room and find the chandelier already on top of my head and was unavoidable.
I like that there are some decorations and that you can the storm outside. Good job on this.
Thank you for you're feedback! Glad you like the game :) Levels are generated automatically and sometimes the chandelier can't be avoid unfortunetly, but a lot of bottles are generated to give you life up :)
Hooray! I found the baby!
This is a platformer, essentially: jump over things on the floor, avoid things falling from the ceiling. It took me a little while to work out how to avoid the falling chandeliers, or more importantly how to trigger them to fall without having them fall on me, and I think the collision hitboxes for the holes on the floor which kill you are quite harsh! But the game was fun enough to play -- there doesn't seem to be a consistent set of rooms to navigate around (so you can enter a room from the left but then not leave that way) which suggests that perhaps room generation is procedural and random? This isn't necessarily a problem, once you expect it; the only time it becomes an issue is where I realise that I missed a healing bottle and try to go back to get it and can't :-) So, a simple but effective game!
Congratulations ;) !!! Thank you for your feedback, glad you like it :)
We'll consider all your remarks for the next game will do :)