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This has been done in 3 days ?????!!!! damn you are insane
Seems like a very ambitious game, but honestly couldn't really tell how an LLM does much for the game. Like I see on the page it says there's campfire interactions with the LLM, but I also noticed the dialogue interactions at Stonecot and in other places was pre-written. I think it'd be cool if you could integrate the LLM into all dialogue actions at some point.
The main project is actually a normal RPG with pre-written dialogues as you mentioned. This is more of proof of concept idea of applying LLM into the larger project in area where there will be a lot of writing involves. This is akin to the Social Minigames in the Urbz Sims in the City or the infamous Oblivian social minigames.