Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

TileSliderView game page

Submitted by Equilateral — 1 day, 7 hours before the deadline
Add to collection

Play game

TileSlider's itch.io page

Results

CriteriaRankScore*Raw Score
How well did this game abide by the No Words rules?#74.6775.000
Originality/Innovation#93.6083.857
Accessibility (Easy to understand and play, No language barrier)#94.0094.286
Audio (Music, Sound Effects)#142.8063.000
Gameplay (Controls, Fun Factor)#152.8063.000
Visuals (Art, Animation, Design, Graphics)#242.0042.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Are you part of a team or solo dev?

Solo

Did you use any 3rd party assets?

Yes. Some assets are 3rd party assets created outside of the jam.

Credit
- sounds:
- [thwack-06.wav](https://opengameart.org/content/thwack-sounds)
- [bottle break.wav](https://opengameart.org/content/breaking-bottle)
- [vulture-1.wav](https://opengameart.org/content/vulture-imitation)

List any game engines, tools, programs, languages used to create your game
macroquad

Leave a comment

Log in with itch.io to leave a comment.

Comments

HostSubmitted

Very satisfying crashing effects. Very soothing and relaxing to play

Submitted(+1)

The game feels like it was meant to be a puzzle game, but there isn't much puzzle element. Additionally, the levels start to all feel the same very quickly (I liked the chicken level, though). However, the tactile feel of sliding the tiles is great.

Submitted

I think this concept has great potential, but didn’t realize it. All the levels kind of feel the same.

Submitted

Simple and cool concept.

Submitted

This is really nice game, cool concept