Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Day at the orchardView game page

An apple a day and you know the rest ;)
Submitted by Lukaras — 4 days, 22 hours before the deadline
Add to collection

Play game

Day at the orchard's itch.io page

Results

CriteriaRankScore*Raw Score
How Fun#24.0004.000
Theme interpretation#34.6674.667
Overall#44.1114.111
Audio#73.3333.333
Graphics#83.3333.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Experience (How many months of experience you have?)
roughly around 10

Leave a comment

Log in with itch.io to leave a comment.

Comments

Host

Really great game jam game!

I appreciate the effort on the different mechanics for the AI companion!!

I would love to know more about it, especially when you press 'A' how the AI becomes collidable.

Also I'm not sure if there are more levels to it, but when I collected 10 apples for the second level it just stayed as it is. no next level maybe?

I would suggest for you to show an end screen for these cases.

Thanks for participating!

Developer(+1)

There are 10 levels. The issue might be that both characters have to be present at the end gate that is present at the start of second level (which isn't explicitly said, sorry for that)

Host

Ohhh I got it, I will play it again, thanks!

Submitted

Wow great job! A nice variety of puzzles, I did wish that the partner control mechanic was a little more predictable, but overall nice game! : ) 

Developer

Thanks! Yeah, it does act little bit quirky. Hopefully it doesn't hinder any progress in the game :D

Submitted

Very cool game. I like your take on the companion theme!

Submitted

I liked the idea of playing as a couple helping each other and that some apples naturally fit into the scene growing on trees . However the game was quite challenging for me, haven't expected that it wound take so long to complete, and unfortunately I still don't really get how "help to the partner" works :c 

Developer

Thanks for the feedback. By design is made in a way that you are able to jump two blocks high and your partner can jump only one block. So the "help your partner" mechanic is meant to make your partner climb on obstacles that are 2 blocks high. While you hold the S key, he'll try to navigate to you if you are above him and if he gets close enough to you it should trigger a second jump, to reach you.

Submitted

Oh thanks, I got it, feel so stupid now xd

Developer

No worries. My fault for not making it clearer.. :D