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4 entries were submitted between 2021-06-16 06:00:00 and 2021-06-30 06:00:00. 11 ratings were given to 4 entries (100.0%) between 2021-06-30 06:00:00 and 2021-07-07 18:00:00. The average number of ratings per game was 2.8 and the median was 3.

A Pick-Me-Up Story

by Toaster Strooder

Ranked 1st in Best Use of Ludic Elements (Game Mechanics) To Deliver Story with 3 ratings (Score: 4.333)

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CriteriaRankScore*Raw Score
Best Use of the (optional) Theme#14.3334.333
Most Innovative Narrative#13.3333.333
Most Compelling Character#14.0004.000
Best Use of Ludic Elements (Game Mechanics) To Deliver Story#14.3334.333
Most Compelling Narrative#34.0004.000

Head North

by SquishypuffDave

Ranked 2nd in Best Use of Ludic Elements (Game Mechanics) To Deliver Story with 3 ratings (Score: 3.667)

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CriteriaRankScore*Raw Score
Most Compelling Narrative#14.6674.667
Best Use of the (optional) Theme#14.3334.333
Most Innovative Narrative#23.0003.000
Best Use of Ludic Elements (Game Mechanics) To Deliver Story#23.6673.667
Most Compelling Character#43.0003.000

The Perishable

by DylanDavis, Thuleanx

Ranked 3rd in Best Use of Ludic Elements (Game Mechanics) To Deliver Story with 2 ratings (Score: 3.266)

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CriteriaRankScore*Raw Score
Most Compelling Narrative#24.0825.000
Most Compelling Character#23.6744.500
Most Innovative Narrative#32.4493.000
Best Use of Ludic Elements (Game Mechanics) To Deliver Story#33.2664.000
Best Use of the (optional) Theme#33.2664.000

Darkeneid

by Karyokah

Ranked 4th in Best Use of Ludic Elements (Game Mechanics) To Deliver Story with 3 ratings (Score: 2.333)

View submission page

CriteriaRankScore*Raw Score
Most Compelling Character#33.6673.667
Most Innovative Narrative#42.3332.333
Most Compelling Narrative#42.6672.667
Best Use of Ludic Elements (Game Mechanics) To Deliver Story#42.3332.333
Best Use of the (optional) Theme#42.3332.333