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A jam submission

A Sizable AdventureView game page

A "text-based point&click" demo.
Submitted by Janos Biro (@JanosBiro) — 4 seconds before the deadline
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Neat idea! I've been curious to see how a hypertext-point-and-click interface would work. I wonder how it would feel if it snapped back to "Look at" after each click? I found it tricky to remember to always select "Go to" every time I wanted to move. I think what I really wanted was a default option that was basically go to for doors/routes, and look at for everything else. But I can't think of what command that could be...

(Nice puzzle, too. That level of interaction with the world is fun.)


It is possible to integrate some solutions using mouse inputs. For example, right click to look, left click to move/interact, mouse wheel to change the verb.