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[devlog] Hydra's Mouth

A topic by Infel created Jan 02, 2016 Views: 2,837 Replies: 58
Viewing posts 21 to 33 of 33 · Previous page · First page
(+1)

A title page sketch!?

I wonder why it's called Hydra's Mouth...

(+2)

literally spams updates

what's this?? is this??


HIDDEN CAVES???

Submitted

YO THAT"S THE COOLEST!!!

(+1)

AAAA this looks so cool

HostSubmitted(+1)

WHOA this hidden cave business is awesome!!

(+2)

insomnia... im still awake. i'll start counting this as day 5 anyway.


i made a face by accident

(+1)

It's... Almost smashing. (I'm so sorry. Also, I've been digging your game in secret sense day one! I hope you get some sleep~)

(1 edit)

holy shit it really is almost smashing

thank you so much!! it's really flaterring so many people are excited ;__;

(2 edits) (+3)

wheezes @ my insomnia my entire body hurts but i cant sleep, so i must game

i made the first npc!! theyre pewfies, created by my sister. :3c im gonna make a variety of them, this one is her self-insert!

and

i also totally revamped my title screen sketch from earlier!

i feel like ripe butts and my sleep schedule is hecked now


the level is almost complete!! not pictured: hidden caves!! ;o

once the level is complete, i will need to start testing cutscenes and dialogue, so im on track to spend all next week doing artistic assets!

Submitted (1 edit)

This is looking great! I'm gonna miss roller skatin' Helvetica when you add her walk cycle XD

Title screen done!! I will add buttons and stuff to it at a later date. It probably wont be a gif-compressed in the game either, since i will make it using sprites instead of putting the gif in.

HostSubmitted(+1)

this is such a sweet title screen dang good job!! it has a lot of movement and the subtle animation gives it some life too.

wandering npcs are a go!! once i implement dialogue, i free from having to add new mechanics.

Dialogue get!!

on to finishing my level design and then making assets :D

cool

Viewing posts 21 to 33 of 33 · Previous page · First page