strange and weird, but also thoughtful and lovely
A G Moody
Recent community posts
Clickers and VNs are my favorite game genere/mechanics and he cliker/VN combination works super well to tell the story! It's charming and sweet! Each of the characters has there own distinctive characteristics, and it's a delight to play! I was very surprised by how well the clicker 'timeing' was balanced with the story triggers- you aren't clicking away for too long before you can trigger another conversation. I very much loved this little game!
I love this game. It's incredibly impressive how you incorated multiple levels of communist ideals into the gameplay- as you progress your understanding of the benefits of communism become more apparent as does your understanding!
I did run into a bug on my playthrough - it was impossible to activate the paper boat after the revolution started- and there was no clear 'objective' to complete.
beautiful- didn't quite grasp the narrative puzzle on the first play through. But I did it on a stream and often deeper semantic meaning are lost with divided attention. It's a gorgeous game, with great dialogue. I'm looking forward to my second playthrough :D
This game is a delight! I adore the design and the sounds. It's simple, clever, cute and delightful. And more importantly the sprouts changing pitch means you are hooked from the get go, you aren't making something static, but a growing 'song'. and it's so much to explore and play with!
I am charmed by this game, I'm not a huge bullet hell fan but the 'cute mode' was a perfect difficulty curve for someone who struggles with double jumps. Really looking forward to the full release of the game and all the gals! The artwork on the dev. twitter looks so much fun!
I streamed this game and had a blast, thank you for sharing the demo with us for free!
I streamed this and had a blast! (if I were thinking I would have recorded it but alas)
It's super cute, with a crazy slick amount of polish for something free, and some of the most fun and charming visual metaphors for just being TIRED.
I realy like where this is going! I think you have the framework for a realy clever introspective magical girl story.
The controls at times were super floaty, sometimes I'd click on things and she's just keep on walking into the nearest wall XD
but for what you got done in two week, this is fantastic!