Fun little game. It definitely feels solid. I was not able to get past the spikes... but I'm pretty terrible at platformers. ;)
Good work!
Fun little game. It definitely feels solid. I was not able to get past the spikes... but I'm pretty terrible at platformers. ;)
Good work!
This was good fun! A nice cohesive art style and the movement felt pretty good too. I'm curious, how did you get the platform shadows to work? Are they manually tiled, or are they from a light source, or programmatically generated?
Great game! Cool idea and level design! And it's very polished. Once I managed to get the box stuck on my path, so had to restart :] But I enjoyed the game!
This is probably the most elaborated and complete game I've played so far among the ones submitted for MFJG-2021. It combines challenges, spacial reasoning, keyboard dexterity and good humor.
As a sound designer, I am missing some music (and it would be great to match the music with the different states of the gravity, just a thought). Also, the dead sfx becomes really annoying after a while. You can try some randomization in pitch for the bouncing sounds to make them less repetitive, although they sound pretty good as they are right now.
Congratulations, you are pretty talented and created a fantastic and engaging game.
Best,
Ivan
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