Hey, so this is My first gamejam (haha) and I totally overscoped. So this is a pre-postmortem on a game that I’m not going to be able to finish :)
The idea was to play the cycle of life on a small farm from the point of view of different NPCs. Planned were
- Farmer
- Lumberjack
- Merchant
Oh well. I came up with a half of working Farmer and I have no more time left this week. The NPCs should have been the fun part!!
BUT I learned a lot - and that’s what counts, right? Animations are implemented with custom resources and are super reusable. Actions are using the amazing Beehave addon for behavior trees - what a joy! It was also fun creating a simple inventory and item system.
I wish you all the best of luck!
Just a side note: I used Godot 3.5 for web export. And oh boy, GDScript made a huge step forward with Godot 4. Types are crucial for quality of life and exporting custom resources really helps. I hope web exports will be fixed soon, so that we can use the newer version!
Cheers