Hello everyone! I'm o5v3 and this is my first time creating a game, so i'm very excited for it! I'm not very creative so this is fairly simple, but I still want to see what I can do! My game is called...
Me, Myself and the other 3
About
Me, Myself and the other 3 is a RPG with a puzzle element added to it. It's central theme is based on the jam's theme "Pride", and it's inspired by deconstructive games such as Undertale and Spec Ops: The Line.
Concept
Me, Myself and the other 3 is based around 3 words: RPG, Pride and Sabotage. It's a RPG where the monster-slaying and quest-clearing is relegated to second priority, while the main goal of the game is to acquire as much "Glory" or "Pride" as you can at the expenses of your teammates.
Plot (All names are subject to change)
In the world of Ivaliceorzeatlantilemurinarnia, there's a clan of adventurers called "The Golden Throne". An ambitious name for what essentially is a group of 4 teens who just graduated from their guilds and want to live adventures. The clan has a collective goal that is shared by all of its members: "Help those in need and become famous and respected in the process"... Well, shared by everyone except for one, Rayna:
"Why do I have to share my authority and respect with them? They should be serving and looking up to me! If there's someone who deserves being at the top, it's me! and I'll prove it to them, I'll prove them that in this clan it's not We, it's Me, Myself and the other 3!"
Gameplay
There're 2 main gameplay sections:
- Free Time: In this section, you can prepare for the missions, organize the clan, talk to your members, gather info and take place in events.
- Quest Time: In this section, you'll be thrown into a battle with a certain win condition, be it defeat the boss or deal x amount of damage in a turn, etc.
"Sounds like every RPG ever!"
That's right! Because I haven't explained the main mechanic of the game:
The Pride System
You win the game by having a certain amount of pride at the end of the story, and the ending you get changes based on the amount of pride you have, with the better endings being at a high amount. You get pride based on your current money, the value of your items, the value of your equipment and by doing certain things at the 2 sections:
- Free Time: During free time, there'll be events where you'll be presented with a choice. Its consequences will be fairly obvious, but there's a catch: In this game, you're allowed to be as avaritious as you want, your own guilt is your own limit! (A hermit comes and asks for a donation, you can give him money and gain pride for the good action, refuse and keep the pride the money gives you... Or you can give him the money and, once everyone congratulates you; gives you your pride and leaves, you can steal the money from the hermit, gaining pride both from the money and from the "good action"!). Also, because your so-called "teammates" are getting in your prideful way, you can give yourself a little "advantage" (An important fight is coming up? It'll be a shame if someone sneaked into the Mage's room and stealed all his magic books...).
- Quest Time: When you're in battle, "Defeat the boss" becomes a secondary objective (That's why those so-called "teammates" are for, after all), the primary goal is "Be the center of attention, doing the most in the battle while you drag down your teammates at the same time.". You'll gain pride by: Doing the most damage, giving the finishing blow, receiving the most damage, healing the most damage, reviving allies and many more. Of course, your other "friends" couldn't care less about who gives the finishing blow, but that's why they're dangerous! They could finish the boss before you! Because of that, you have a special set of abilities on top of your normal ones: The Pride Abilities. They're actions that benefit you but are detrimental to the group as a whole (For example, you could use "Steal money" this turn and, if the boss attacks this turn, you'll use the distraction to steal money from a teammate! Or you could use "Surprise" on that healer who's about to heal the whole party, then you'll attack the boss while "accidentally" falling over her, causing her magic to fail and giving YOU a chance to heal the party yourself!)
I'm not good in the artistic department and internet fails constantly where I live, but I can't wait to start doing something with this concept! Good luck to y'all!