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Asteroid Dodge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Functionality | #4 | 3.833 | 3.833 |
Player Experience | #6 | 3.389 | 3.389 |
Use of theme and constraint | #9 | 3.556 | 3.556 |
Art Design | #13 | 2.944 | 2.944 |
Sound Design | #17 | 1.111 | 1.111 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game
Asteroid Dodge
Builds
WebGL (Browser-based)
Interface
Keyboard
Team
Brendan Bone, Macquarie University, Developer, Designer, Artist
Theme
I interpreted it as a ship trying to Re enter a planet.
Constraint
I have two astronomical phenomena's:
- Asteroids/Comets flying across the screen that the player has to dodge
- Black holes that drag the player towards it, making it more difficult
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Comments
A simple but really fun game! I liked the escalation of difficulty as time progressed, and it took me 30 minutes to beat! The art style is pretty neat too! I also adore the winning screen, it's very cute.
Good job, this is really solid :D
Gameplay is great and I really like the UI screens, especially with the asteroid buttons! P.S I noticed this because I saw the retry screen way too many times before I beat it :(
Well executed. Reminds me of arcade games which I used to play a lot when I was a kid, which is a nice walk down memory lane. Has some really nice flair with the effects of the rocket plume and controls quite well. Gameplay is a bit limited and could do with some added complexity as time progresses, but right now it's in a good state. Well done!
This reminds me of flash games. The controls are very constraint to up/down/left/right but that actually make is interesting when compared to the asteroids where they can go diagonal the ship/player cannot. Making the gameplay with some complexity and challenge. The blackholes is such a nice touch increasing the danger. The gravity worked so well with the game play. Well Done. The art works will with the theme and the type of movement mechanic.
Addictive gameplay! I feel like the game's increase in difficulty over time is balanced well. The art style is fun. Some music to fit the gameplay and art style would top this off! Amazing job though! :D
pretty difficult to survive till the time runs out! I played quite a few times but im either bad or got bad rng on asteroid placements around the 25 seconds when things ramp up. Unfortunate theres no sound cause it would of really added to the addictive loop.