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A jam submission

The Daily RideView game page

Just a game about bikes
Submitted by ImmortalLen — 2 hours, 34 minutes before the deadline
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The Daily Ride's itch.io page

How does your game fit the theme?
It is a game about your morning bike ride.

Did your team create the vast majority of the art during the 4 days?

Yes

Did your team create the vast majority of the music during the 4 days?

No

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Comments

Submitted (1 edit)

feels pretty well made as a simple click through story game, sound and visuals feel right to the sort of style you were going for. i particularly like how the filter on that bike cover image looks with the dithering on the shadows. not very good at horror games myself so decided to leave it at one run where i accidentally kept going left even though i meant to change directions at one point. 

might be good to have a flashing little [z] on that start screen to prompt the player to press that key, you have some worded instructions that show up after that but like, they needed that key in order to get there so. that's another thing, kind of a lot of reading in this game. and this might just be a gba thing but the uneven wide kernings between the letters don't make it easier to read. some sound effects could've made this a more engaging experience maybe? but this might just not be my thing.

i can see that you've taken the jam theme and divorced it from anything connor to make your own unique thing, which is respectable. just a bit of a hard sell to make something broadly appealing from the bike up. didn't really get a sense for cycling in this one, i think a crunchy bike wheel sound could've emphasised the cycling through routine feel. idk it might've just relied too much on the reading to sell the premise. but cool to see something pretty different out here.

Submitted

Very cool concept, I liked how you used the idea of a morning cycle to tie into the theme in a multifacitaed way(1 with the bike ride and two through going through cycling through  a routine) and thoguht it made things more uncanny each time. It felt a tad linear and I think I would have liked a few more choices but whats done in a short period of time was done very well. It was cool to see the player have the choice to break out of the cycle in a truman like way. Overall really nice job putting together something so unique!

Submitted

Love the aesthetic on this! super freaky and really well written.

Submitted

Ooo I love eerie aesthetic of this one! The gameboy type graphics and music really mesh well together for an even more creepy experience! That buff squirrel though came really came from left field though lol, I was not expecting that! I would love to play this when it is fully fleshed out

Submitted

I'm not a fan of scary games and the second a sprite changed I was already scared, but I gave it a shot and actually enjoyed the experience. I'm not sure of what I understood of the ending? but it was nice seeing something different in this jam! 

Developer(+1)

Thank you so much for sticking it out! I'm glad you liked it!
I did get a little nervous when I saw I was one of the only ones not including any CdawgVA fanserive in the game but it seems like people like it so far.

Submitted

Wow what a creepy and surreal experience. I loved the vibes it was like being stuck in a nightmare.

Submitted

A very unique entry, cool use of GB studio and a great atmospheric experience!

Submitted

Woah that was spooky! I love the GB aesthetic, Ill have to check out GB studio. Nice job! 👍

Developer(+1)

Thank you so much! GB Studio is really easy to use. Anything you make with it you can put on a cartridge and play on a real Gameboy.

Submitted

Very fun! I liked the art, it was very nice. Great job!

Submitted

I liked how emotion was conveyed with the sound, good job on an interesting entry!