This is a really well put together and polished game. However I could not figure out how to successfully ship their orders. No matter what I did I checked the bike was correct and they still got angry... Eventually I just started throwing them all into the completed order area to make it rain poop.
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Chimp Bike Shop's itch.io pageHow does your game fit the theme?
In our game you make bikes for Monkeys that order weird bicycles.
Pitch:
step into the shoes of a bike builder catering to a shop full of impatient and demanding monkeys. Each monkey has unique and sometimes outrageous requests for their bicycles, challenging your creativity and speed. Your goal is to complete as many custom bike orders as possible before time runs out.
Did your team create the vast majority of the art during the 4 days?
Did your team create the vast majority of the music during the 4 days?
oug?
Ooh ooh ah ah! Ooh ooh ah ah! OOH OOH AH AH! Ooh... ah... ah... ooo... EEK EEK EEK... ooh ah ah... ah... grrrrr... OOH AH... ah... SCREEEE... ooh ooh... GRRRRR... krrk krrk...
Comments
O sorry that the game is not clear the only real hint the game gives is don't forget the monkey on the wall.
To ship a order successfully you need to put the monkey on the bike that ordered it.
On the itch page it also explains what you need to do in the How To Play section but that is not a excuse for not making it clear sorry for the inconvenience.
Very unique idea man. I've had some issues trying to figure out how to actually play it but when i did, it was nice!
The panic screaming, providing monkeys absolutely insane single triangle wheel green bikes, it reminds me of this gamejam. The gamejam In which you have absolutely crushed it! This is mad fun, the visuals are pleasing the audio is groovy, and the mechanics are fun and funny. I could and would play an extended version of this if you make it! Well done.
Totally understandable! After the game jam we are planning on making it more obvious for the player. Our playtesters had the same feedback on making the mechanics more obvious to the player. After the game jam we are planning on making it more visually obvious to others (and more things we couldn't add).
Thank you so much for playing our game! I didn't have enough time to play yours, but the art is absolutely fantastic and can't wait to play it as well.
I didn't notice that you had to put the monkey too until bike n°6, part due to poor sleeping schedule, part for thinking it was just a "cute little detail" and didn't read what it said. If you ever want to polish this into a published game I would make it more noticeable somehow, but apart from that this is a great game and great concept! I'm sure a lot of people would love to play this game!
Congrats on putting together such a solid game and cool artwork in 3 days! I had fun playing thanks
I really liked the idea and style of this game, the poop broke me hehe
Thank you for the submission!
Summary: Wow! This was an interesting one. Loved the texture in the art style and the general freedom of control over what could be done. Eyebrows raised as soon as I found out you could aggressively throw a Monkey out of the building as I'm sure any Customer Service Agent has wanted to do to an impatient customer. Was actually challenging to complete orders quickly with the object physics and spinning, but not unfair either! A beautiful minigame ^^
Really well made game, even though I was in the menu the first few minutes and wondered where the monkeys come from, until I realised, that I havn't actually started the game yet 😂.
Very good game, I love that buttons are part of the game. I like how everything is physics based and very intuitive.
At first I didn't notice the explaition in the background, so maybe it could pop out a bit more. (At least for the first order)
Also the bike tends to fly away when you bring other parts nearby, perhaps the parts could snap or bike could move less when it is attached.
Overall, a very good, fun and well made game,






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