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ClevelandDynamics's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creative use of theme | #73 | 3.444 | 3.444 |
Art | #95 | 2.778 | 2.778 |
Sound | #98 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Once I got the hang of the mechanics, this was a pretty fun game. One thing I thought of was changing the way the guns work, like rotating with the robot, or control with mouse, but maybe that's part of the difficulty factor. Either way good job!
Neat game guys. Definitely ambitious for a game jam and it shows a lot of work went into it. Having played solo, It's difficult for me to give feedback on the full experience. Could see this type of game being successful in an IO scenario. While playing (again solo) it felt like I could benefit from more intuitive controls. With that said I see why you do things like aim with mouse. Would love to see you refine this a bit and perhaps add non-local multiplayer and some different game play mechanics like smaller faster bots and different types of weapons.
Hard to understand, it could have been more clear what each robot part did. Also the view port was a bit off so the writing and buttons were falling off the screen.
Interesting concept, with some fixes and polish that could be very cool to play.
Interesting submission! Pretty unique