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A jam submission

Gravity ThiefView game page

a 2D pixel art stealth game where the objective is to collect pieces of flags.
Submitted by Heritage NFT (@heritagenft) — 57 minutes, 27 seconds before the deadline

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Gravity Thief's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Implementation#34.0004.000
Special Object Implementation#113.1823.182
Overall#143.1213.121
Graphics#163.1823.182
Fun Factor#202.8182.818
Audio#202.8182.818
Gameplay#202.7272.727

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How is your game related to the Theme and Special Object?
is a 2D pixel art stealth game where the objective is to collect pieces of flags without being noticed by guards or security cameras. The player controls a character with gravity-defying boots, allowing them to reverse gravity and walk on roofs to avoid detection and reach flag pieces in hard-to-reach places.

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Comments

Submitted(+1)

That was another challenging one! It made me upset at times haha. gj though.

Developer

I'm so sorry! hahaha the plan wasn't to upset you! 

Submitted(+1)

Controls are weird as others have said, but when i got a grasp of it, i could complete the level. I did find the spikes's collider to be a bit too big, as i would constantly die while not hitting them directly.
Great job though! The art is great and it was pretty challenging! i had fun at least :)

Developer(+1)

Hey! i need to work more on the controls and the colliders! thank you for that and i'm glad you were able to finish it! what was your time? my best was 29 Seconds.

Submitted

Haha, i don't remember exactly, but definitely longer than 29 seconds :o i took my time not to get hit lol.

Submitted(+1)

pretty hard. mainly due to controls)

Submitted(+1)

Something weird going on with the controls but great concept. Title screen is pretty.

Developer

yeah, unreal has something against swapping gravity so the controls gets fucked up

Submitted(+1)

Awesome music.  Controls are a bit touchy but love the idea!

Developer

thank you so much! Gravity on unreal is a bit fucked so when you rotate it doesn’t detect it as a floor. That’s the reason it slips

Submitted(+1)

I like the concept, I found the controls a bit too touchy. The music in bangin!

Developer(+1)

thank you! Unreal doesn’t have a good system for reversing gravity and didn’t have that much time to program something better 🥺 

Submitted (1 edit)

Hey, I still had fun, and I hope you did while making it - that's what matters! 😎