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Ring Ring Rush's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #16 | 2.267 | 2.267 |
Graphics | #17 | 2.733 | 2.733 |
Special Feature Implementation | #18 | 2.733 | 2.733 |
Fun Factor | #22 | 1.933 | 1.933 |
Overall | #23 | 2.311 | 2.311 |
Audio | #25 | 1.867 | 1.867 |
Theme Implementation | #28 | 2.333 | 2.333 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
Reality is broken because there are wormholes that have appeared in the map. The special object is important because it is the objective of the game, to reach the telephone in time
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Comments
Cool idea, love the graphics as well. I would love to see a jump charge bar and have the ability to walk, for repositioning between jumps.
Hard to control the jump length. Maybe a "Jump charge" bar or something would help.
graphically it's nice. the reality I don't know if it breaks it, but my patience has been broken forever :P
This game was fun! I did find it pretty difficult though. Nice work!
> can you make it before it rings out
i could not lol
but good job regardless!
My Jump King memories are coming back D:
I like it! I think you've done an especially nice job incorporating the theme and special object into your aesthetic, right down to that cool, reality-defying particle effect on your wormholes. A couple small touch-ups to the controls could go a long way to making it feel a bit more 'fair' - give the player a way to uncharge their jump, that sort of thing - but hey, precision platformers were never meant to be easy!
I like it, pretty difficult though, I've only done the first two levels