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A jam submission

Please the Consuming DarknessView game page

Entry for the 3rd Mini Game Jam
Submitted by NickTheSic (@NickTheSic) — 7 hours, 9 minutes before the deadline

Play game

Please the Consuming Darkness's itch.io page

Results

CriteriaRankScore*Raw Score
Respect of the theme#34.0124.333
Music#102.4692.667
Game Design#122.6232.833
Sound Effects#132.3152.500
Graphics#132.4692.667
Gameplay#132.3152.500
Deliciousness#142.3152.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • Nice game. Could use some fleshing out. Maybe add some more story or something along those lines.

Softwares Used
Unity for programming
Bosca Ceoil and Audacity for music and sfx

Team Members
NickTheSic (Programming, Audio)

Cookies Eaten
0

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Comments

(+1)

Nice concept! I included it in my Mini Jam 3rd Edition compilation video, if you’d like to take a look. :)

Developer

Thanks for playing! It is cool that you do compilation videos like this, keep it up!

Submitted

Really liked the concept behind the game. As I was playing I totally forgot about the darkness. I though my laptop plug had come out and my screen was dimming, and finally went black. Scared the crap out of me until the message appeared letting me know I was consumed by the darkness. Very creative concept. Well done!

Developer

Thank you for the reply. I am glad you enjoyed playing! I wanted make a small trading game with a bit of randomness to it to give it a bit more replayability.  I am happy with what I came up with  but I did want to add  a small crafting system where someone wanted you to make them a few objects with everything else.

Submitted(+1)

i liked it, unfortunately everything seems too random and the game is just rushing around picking up everything. i wish there was a little more decision-making in this because it would have worked well in a stressful setting like this!

Developer

I wanted to try out randomizing levels. I am happy with the prototype given the time frame but I do wish I was able to do a bit more. I wanted there to be a crafting system and more of a survival element to the game.  The time limit was based off of the darkness in the game jams theme. I had the whole trading thing down before I added that to the game so it was a bit of an after thought.  Thank you for your feedback.  May I ask what type of decision-making you would have liked to see?