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Bake&Rotate's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #3 | 4.182 | 4.182 |
Overall | #24 | 3.500 | 3.500 |
Concept | #25 | 3.455 | 3.455 |
Presentation | #32 | 3.364 | 3.364 |
Enjoyment | #37 | 3.000 | 3.000 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1
Software used
Unity Engine, Blender
Use of the limitation
This is a small casual game with only two buttons used for input
Cookies eaten
According to my trashcan - around 3 packages per day:)
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Comments
This is so nice and satisfaying! well done! It should have more challenges, maybe different trucks (full, empty, departing…)
this is a very cute little game! not sure what the fire(?) was supposed to do tho, it didn't seem to change anything for me. I really like the models for the little shops on the rotary, as well as the little foods!
Thank you)
Well, fire is supposed to warm up products, but due to time limitation I managed to implement only small particle effect)
Not bad, but after a while it gets boring. Would be cool if the conveyor sped up after a while.
Great job, among the TOP3 best games of the jam if you ask me. As stated before, the lack of challenge was the biggest issue on this one.
Fun idea, but rather simplistic. The fire didn't have any obvious effects, and only three items made the game rather repetitive. Also, eventually the 'truck barrel' got out of alignment with the road.
Can you please tell me more about "got out if aligment" if you can remember. How long you was playing? Im asking because there was a possibility of wrong angles, but I thought I fixed it with rounding to nearest 1/3 of the circle
I played for maybe five minutes? Enough to score almost 200, however long that takes. And by "out of alignment" I meant it was maybe 15 degrees counterclockwise of flat.
Thank you, I will check what could gone wrong:)
I thought this was great, really good addictive fun, and I really dig the art style. My only complaint is that it gets a bit repetitive, and that it was a little hard for me to read what my next rotation would lead to (perhaps a tetris-style icon would help with this?).
Well done on a successful submission! :)
Yeah, I think I could make it go faster with time or something like that. Right now it is more like zen clicker than a game)
Cool game, but it would be better if you add some difficulty with time