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Minecart Madness 3D's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #26 | 2.683 | 3.600 |
Presentation | #26 | 2.832 | 3.800 |
Overall | #36 | 2.497 | 3.350 |
Concept | #38 | 2.534 | 3.400 |
Use of the Limitation | #38 | 1.938 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
hiptopjones (code, pixels), underscorePeanutButter (sound, testing)
Software used
C#, SDL2
Use of the limitation
Really, I didn't. But all controls are technically indirect, right?
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Comments
Simple but very effective! Also could be easily improved just adding the sound of the rails and also other sound effects.
Thanks for playing! Would love to have rail sound from approaching / passing enemies, too.
I had trouble running this one, it said that some fonts were missing. What a bummer, I really wanted to play this one. ._.'
Oh no! I'm sorry to hear that. It would have created a file in C:\Logs. Can you check and share?
Hey, I actually managed to get it running by switching to another computer. The game is fun, I like Temple Run and this one played nicely! I really wish you used another sound for braking though ;-;
Haha, great to hear! I definitely understand about the brake sound.
Great Job! Check out my review of your game at https://www.twitch.tv/videos/1205991123 at 01:48:00
This game reminds me of the glory days of Flash and I mean that in the best way... I have never felt so inadequate with my reaction time, 10/10
Lol, thanks!