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Mushroom Madness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #27 | 3.308 | 3.308 |
Enjoyment | #34 | 2.923 | 2.923 |
Overall | #42 | 3.019 | 3.019 |
Presentation | #49 | 2.846 | 2.846 |
Concept | #52 | 3.000 | 3.000 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
me
Software used
unity aseprite beepbox.co
Use of the limitation
the player can only dodge and allow enemies to break the world around them
Cookies eaten
0
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Comments
i’ll disagree with some of the others here, i personally didn’t find the movement too fast. i was playing with a Switch controller though, which might be a distinguishing factor
the audio wouldn’t play for me, but i will trust that it was good!
the only complaint i have is that you don’t get to see your high score upon death — i know i had something more than 170, but it had been a while between my last glance and my death
zoom zoom
The audio is really good. The movement is a bit unresponsive at times, but if you smooth it a bit i think it will be really good. Overall, i liked this game.
A very funny game, the sounds are good and the visuals are nice. The only thing I would like is that the character's sprite also changes its direction, and not just right)
Thank you for the feedback, I plan on extending this slightly and removing bad code I put in.
The movement is too fast compare to the map size, it’s hard to control. Maybe make the stone block the path so there’s a point to destroy it.
Thanks for the feedback,I've reduced the move speed and will push it along with a few other changes on my next build