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Sticks and Bones's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #37 | 3.227 | 3.857 |
Overall | #54 | 2.839 | 3.393 |
Use of the Limitation | #55 | 2.869 | 3.429 |
Concept | #61 | 2.869 | 3.429 |
Enjoyment | #63 | 2.390 | 2.857 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Meta Co
Software used
audacity
Use of the limitation
wad
Cookies eaten
awdaw
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Comments
Top tier presentation - wonderfully atmospheric! The pacifism limitation really complements the sense of vulnerability
The atmosphere is great, i really loved the sounddesign, it really sold the experience as a whole. I was a bit confused about the fast enemies that come running at you out of nowhere, is there a way to avoid them or dodge them? Because to me it felt like i was just lucky to not get hit by them. other then that the game as a whole was super polished and really fun to play through,
Thanks so much!
To get the fast enemies off you btw, you have to press space when they charge.
The aesthetic on this was amazing! Felt so cool watching my poor little broken wolf deal with all the dangers by being smart and planning out moves. Wonderful job!
Thank you so much, I’m glad you liked it!
Submission survey because we ran out of time to fill it out:
Team Members
Small Bug Games - Programming, Sound Design
MetaphysicalMonsters - Art
CoByte - Programming
Software used
Audacity, Medibang Pro, IntelliJ, Processing
Use of limitation
There is no way for the player to harm the creatures of the forest, they can only scare them away or escape.
Cookies eaten
None, but we did have some scones!