Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Dice Mentality - Mini Jam 83View game page

Roll the dice and defeat the boss.
Submitted by The Dev Atlas — 19 minutes, 55 seconds before the deadline
Add to collection

Play game

Dice Mentality - Mini Jam 83's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#752.6732.857
Enjoyment#812.2722.429
Overall#922.2382.393
Concept#922.2722.429
Use of the Limitation#991.7371.857

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Jacob McGowan - The Dev Atlas

Software used
Unity

Use of the limitation
Dice rolling to add or subtract from the health bar or containers

Cookies eaten
42

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

Game control is too fast but I enjoyed it. Maybe you can lower the sensitivity even a little bit. Good Job tho. Keep it up! 

Submitted

Cool game, speed was too fast and made everything feel too confusing. I also didn't really get how dice were implemented into the game, this may be due to the fact that the speed etc. was so chaotic

Submitted

A really cool game, though the sounds were a bit too loud imo

Submitted

I really like the cute art style of your game although the movement is a bit too fast and slippery.

Submitted

The game looks very nice visually, but I'm not sure if it was intended to feel so chaotic? The game feels unnaturally fast, at least on my computer and since the explosions are played at full volume always it's disorienting because the enemies are causing them and combined with the speed of game it makes it confusing to play properly. I don't think the game itself was necessarily a bad idea though.