Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

SlimeinatorView game page

Crush the evil robo slimes! Mini Jam 73: Power submission
Submitted by Venneth, JollyBoi — 5 minutes before the deadline
Add to collection

Play game

Slimeinator's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#1202.2633.200
Enjoyment#1292.1213.000
Use of the Limitation#1312.5463.600
Overall#1342.2273.150
Concept#1511.9802.800

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Venneth(Programming,art,music),JollyBoi(Programming,art,music)

Software used
Unity,Bosca Ceoil,Paint.net,Asesprite,Audacity

Use of the limitation
5 Color palette

Cookies eaten
Zero D:

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

I think a better music loop would have been better, but otherwise this was a solid entry. I liked the humor in the tutorial, and I think it fit pretty well! Good work!

Developer(+1)

Yeah, thank you for stopping by my game, the music was yeah.. kind of rushed, thanks for the feedback and actually taking time to check out the tutorial's left side haha, thank you also for playing all of the games in the jam, cheers.

Submitted(+1)

Cool game! It was a neat concept, and it used the theme well too, especially with making sure you didn't get too much power. I loved the squash and stretch in the menu and on the slimes too - helped make the game feel more alive. One thing I'd say is that the music was too loud at points, and it got repetitive after a while - though it was good to have new music on a new level. Some feedback when attacking enemies would be nice too, since I didn't know if my shot had hit the enemy or the floor at times. Good work though!

Developer(+1)

Hello! Thank you for playing the game and giving some feedback!, yeah the music part was rushed, and we have put some indicator when enemies is hit, in a form of sound, and a bit of particles, however i think that the feedbacks were overriden by the sound, and theres too much particles on screen so it blended in with other particles, we will think of a more contrast approach next! Thank you!

Submitted(+1)

Fun game, challenging too, i liked the cool slime animations. The aspect of having too much of something is a bad thing is cool and would be interesting to see in more games out there

Developer(+1)

Hello, thank you for playing the game, glad you enjoyed it!

Developer(+1)

Thanks for playing our game, this was my first game and first gamejam.

Submitted(+1)

For your first game  it is of a high quality so you should be very pleased with the outcome.

Developer(+1)

Hey maybe you should try this gamejam im makin https://itch.io/jam/the-1-day-2-ways-gamejam

Developer

There is a known bug that when  you finish the final level the scene doesn't transition, i forgot to do last minute fixes on that aspect, so sorry!