I was smashing Q/E, but I don't understand how layers work! Regardless, feels full of gameplay and text! Good work!
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Out Of Sync's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #39 | 3.769 | 3.769 |
Enjoyment | #55 | 3.154 | 3.154 |
Overall | #73 | 3.154 | 3.154 |
Concept | #75 | 3.077 | 3.077 |
Presentation | #96 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Shalin Lathigra
Software used
Godot and Aseprite
Use of the limitation
I limit # colours onscreen to 5 using a shader. I interpolate between palettes allowing me to incorporate more than 5 colours in the game total, but because it is all interpolated at once, there is never more than 5 hex codes onscreen at a time
Cookies eaten
More than I am proud to have eaten lol
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